using System; using System.IO; namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group { class GetGroupPacket { public bool invalidPacket = false; public ulong groupId; public GetGroupPacket(byte[] data) { using (MemoryStream mem = new MemoryStream(data)) { using (BinaryReader binReader = new BinaryReader(mem)) { try { groupId = binReader.ReadUInt64(); } catch (Exception) { invalidPacket = true; } } } } } }