using System; using System.IO; using System.Text; namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group { class ModifyLinkshellPacket { public bool invalidPacket = false; public string currentName; public ushort argCode; public string name; public ushort crestid; public uint master; public ModifyLinkshellPacket(byte[] data) { using (MemoryStream mem = new MemoryStream(data)) { using (BinaryReader binReader = new BinaryReader(mem)) { try { currentName = Encoding.ASCII.GetString(binReader.ReadBytes(0x20)).Trim(new[] { '\0' }); argCode = binReader.ReadUInt16(); switch (argCode) { case 0: name = Encoding.ASCII.GetString(binReader.ReadBytes(0x20)).Trim(new[] { '\0' }); break; case 1: crestid = binReader.ReadUInt16(); break; case 2: master = binReader.ReadUInt32(); break; } } catch (Exception) { invalidPacket = true; } } } } } }