function onEventStarted(player, actor, triggerName) man0l0Quest = getStaticActor("Man0l0"); --player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_1", nil, nil, nil, nil); end function onEventUpdate(player, npc) --man0l0Quest = getStaticActor("Man0l0"); --player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_3", nil, nil, nil, nil); --player:endEvent(); end