using System.IO; using System.Text; using FFXIVClassic.Common; namespace FFXIVClassic_Map_Server.packets.send.supportdesk { class IssueListResponsePacket { public const ushort OPCODE = 0x01D2; public const uint PACKET_SIZE = 0x160; public static SubPacket BuildPacket(uint playerActorID, string[] issueStrings) { byte[] data = new byte[PACKET_SIZE - 0x20]; using (MemoryStream mem = new MemoryStream(data)) { using (BinaryWriter binWriter = new BinaryWriter(mem)) { for (int i = 0; i < (issueStrings.Length <= 5 ? issueStrings.Length : 5); i++) { binWriter.Seek(0x40 * i, SeekOrigin.Begin); binWriter.Write(Encoding.ASCII.GetBytes(issueStrings[i]), 0, Encoding.ASCII.GetByteCount(issueStrings[i]) >= 0x40 ? 0x40 : Encoding.ASCII.GetByteCount(issueStrings[i])); } } } return new SubPacket(OPCODE, playerActorID, data); } } }