/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see .
===========================================================================
*/
using System;
using System.Collections.Generic;
using Meteor.Map.Actors;
using Meteor.Map.lua;
namespace Meteor.Map.actors.chara.ai
{
    class Action
    {
        public DateTime startTime;
        public uint durationMs;
        public bool checkState;
        // todo: lua function
        LuaScript script;
    }
    class ActionQueue
    {
        private Character owner;
        private Queue actionQueue;
        private Queue timerQueue;
        public bool IsEmpty { get { return actionQueue.Count > 0 || timerQueue.Count > 0; } }
        public ActionQueue(Character owner)
        {
            this.owner = owner;
            actionQueue = new Queue();
            timerQueue = new Queue();
        }
        public void PushAction(Action action)
        {
        }
        public void Update(DateTime tick)
        {
        }
        public void HandleAction(Action action)
        {
        }
        public void CheckAction(DateTime tick)
        {
        }
    }
}