function init(npc) return false, false, 0, 0; end function onEventStarted(player, npc) isNew = false; player:RunEventFunction("eventTalkStep1", isNew); end function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest) if (menuOptionSelected == nil) then player:EndEvent(); return; end isNew = false; if (menuOptionSelected == 1) then player:RunEventFunction("eventTalkStep2", isNew); elseif (menuOptionSelected == 10) then player:EndEvent(); return; elseif (menuOptionSelected == 3) then --createLinkshell player:RunEventFunction("eventTalkStepMakeupDone", isNew); end end