using FFXIVClassic.Common; using FFXIVClassic_Map_Server.actors.group.work; using FFXIVClassic_Map_Server.dataobjects; using FFXIVClassic_Map_Server.packets.send.group; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FFXIVClassic_Map_Server.actors.group { class Relation : Group { public RelationWork work = new RelationWork(); public uint charaOther; public Relation(ulong groupIndex, uint host, uint other, uint command) : base (groupIndex) { this.charaOther = other; work._globalTemp.host = ((ulong)host << 32) | (0xc17909); work._globalTemp.variableCommand = command; } public override int GetMemberCount() { return 2; } public override uint GetTypeId() { return Group.GroupInvitationRelationGroup; } public override List BuildMemberList() { return null; } public override void SendInitWorkValues(Session session) { } } }