using System; using System.IO; using System.Text; namespace FFXIVClassic_Map_Server.packets.receive { class ChatMessagePacket { public float posX; public float posY; public float posZ; public float posRot; public uint logType; public string message; public bool invalidPacket = false; public ChatMessagePacket(byte[] data) { using (MemoryStream mem = new MemoryStream(data)) { using (BinaryReader binReader = new BinaryReader(mem)) { try{ binReader.ReadUInt64(); posX = binReader.ReadSingle(); posY = binReader.ReadSingle(); posZ = binReader.ReadSingle(); posRot = binReader.ReadSingle(); logType = binReader.ReadUInt32(); message = Encoding.ASCII.GetString(binReader.ReadBytes(0x200)).Trim(new [] { '\0' }); } catch (Exception){ invalidPacket = true; } } } } } }