using System; using System.IO; using System.Text; namespace FFXIVClassic_Map_Server.packets.receive.social { class AddRemoveSocialPacket { public bool invalidPacket = false; public string name; public AddRemoveSocialPacket(byte[] data) { using (MemoryStream mem = new MemoryStream(data)) { using (BinaryReader binReader = new BinaryReader(mem)) { try{ name = Encoding.ASCII.GetString(binReader.ReadBytes(0x20)); } catch (Exception){ invalidPacket = true; } } } } } }