/* =========================================================================== Copyright (C) 2015-2019 Project Meteor Dev Team This file is part of Project Meteor Server. Project Meteor Server is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Project Meteor Server is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with Project Meteor Server. If not, see . =========================================================================== */ using System; using System.Collections.Generic; using Meteor.Map.Actors; using Meteor.Map.lua; namespace Meteor.Map.actors.chara.ai { class Action { public DateTime startTime; public uint durationMs; public bool checkState; // todo: lua function LuaScript script; } class ActionQueue { private Character owner; private Queue actionQueue; private Queue timerQueue; public bool IsEmpty { get { return actionQueue.Count > 0 || timerQueue.Count > 0; } } public ActionQueue(Character owner) { this.owner = owner; actionQueue = new Queue(); timerQueue = new Queue(); } public void PushAction(Action action) { } public void Update(DateTime tick) { } public void HandleAction(Action action) { } public void CheckAction(DateTime tick) { } } }