function onEventStarted(player, actor, triggerName) man0l0Quest = getStaticActor("Man0l0"); player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtl004"); --player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtl002"); end function onEventUpdate(player, npc, resultId) --man0l0Quest = getStaticActor("Man0l0"); --player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtl002"); player:endEvent(); end function onCommand(player, command) --Check command if ActivateCommand player:kickEvent(player:getDirector(), "noticeEvent", true); end