require ("global") function init(npc) return false, false, 0, 0; end function onEventStarted(player, npc, triggerName) harvestJudge = GetStaticActor("HarvestJudge"); --callClientFunction(player, "delegateEvent", player, harvestJudge, "loadTextData", dummy); --callClientFunction(player, "delegateEvent", player, harvestJudge, "targetCancel", dummy); --callClientFunction(player, "delegateEvent", player, harvestJudge, "turnToTarget", dummy, 0); --callClientFunction(player, "delegateEvent", player, harvestJudge, "openInputWidget", 22002, 1); --callClientFunction(player, "delegateEvent", player, harvestJudge, "textInputWidget", harvestJudge, 22002, npc, false); --callClientFunction(player, "delegateEvent", player, harvestJudge, "askInputWidget", harvestJudge, 22002, 1); player:EndEvent(); end