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CREATE TABLE `gamedata_items_weapon` (
  `catalogID` int(10) unsigned NOT NULL,
  `attack` smallint(6) NOT NULL,
  `magicAttack` smallint(6) NOT NULL,
  `craftProcessing` smallint(6) NOT NULL,
  `craftMagicProcessing` smallint(6) NOT NULL,
  `harvestPotency` smallint(6) NOT NULL,
  `harvestLimit` smallint(6) NOT NULL,
  `frequency` tinyint(4) NOT NULL,
  `rate` smallint(6) NOT NULL,
  `magicRate` smallint(6) NOT NULL,
  `craftProcessControl` smallint(6) NOT NULL,
  `harvestRate` smallint(6) NOT NULL,
  `critical` smallint(6) NOT NULL,
  `magicCritical` smallint(6) NOT NULL,
  `parry` smallint(6) NOT NULL,
  `damageAttributeType1` int(11) NOT NULL,
  `damageAttributeValue1` float NOT NULL,
  `damageAttributeType2` int(11) NOT NULL,
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  `damageAttributeType3` int(11) NOT NULL,
  `damageAttributeValue3` float NOT NULL,
  `damagePower` smallint(6) NOT NULL,
  `damageInterval` float NOT NULL,
  `ammoVirtualDamagePower` smallint(6) NOT NULL,
  PRIMARY KEY (`catalogID`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
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INSERT INTO `gamedata_items_weapon` VALUES (9010060,0,0,0,0,0,0,1,0,0,0,0,0,0,0,3,1,-1,0,-1,0,0,0,0);
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INSERT INTO `gamedata_items_weapon` VALUES (9030001,0,0,0,0,0,0,1,0,0,0,0,0,0,0,3,1,-1,0,-1,0,0,0,0);
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INSERT INTO `gamedata_items_weapon` VALUES (9030003,0,0,0,0,0,0,1,0,0,0,0,0,0,0,3,1,-1,0,-1,0,0,0,0);
INSERT INTO `gamedata_items_weapon` VALUES (9030004,0,0,0,0,0,0,1,0,0,0,0,0,0,0,3,1,-1,0,-1,0,0,0,0);
INSERT INTO `gamedata_items_weapon` VALUES (9030005,0,0,0,0,0,0,1,0,0,0,0,0,0,0,3,1,-1,0,-1,0,0,0,0);
INSERT INTO `gamedata_items_weapon` VALUES (9030006,0,0,0,0,0,0,1,0,0,0,0,0,0,0,3,1,-1,0,-1,0,0,0,0);
INSERT INTO `gamedata_items_weapon` VALUES (9030007,0,0,0,0,0,0,1,0,0,0,0,0,0,0,3,1,-1,0,-1,0,0,0,0);
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