using System; using System.Collections.Generic; using System.IO; using System.Text; namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group { class LinkshellChangePacket { public bool invalidPacket = false; public string lsName; public LinkshellChangePacket(byte[] data) { using (MemoryStream mem = new MemoryStream(data)) { using (BinaryReader binReader = new BinaryReader(mem)) { try { lsName = Encoding.ASCII.GetString(binReader.ReadBytes(0x20)).Trim(new[] { '\0' }); } catch (Exception) { invalidPacket = true; } } } } } }