function onInstantiate(npc) return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST"; end function onEventStarted(player, npc) defaultSea = getStaticActor("DftSea"); player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithInn_Desk", nil, nil, nil); end function onEventUpdate(player, npc) player:endEvent(); end