using FFXIVClassic_Lobby_Server.common; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FFXIVClassic_Lobby_Server.dataobjects { class Appearance { //////////// //Chara Info public byte tribe = 0; public byte size = 0; public byte voice = 0; public ushort skinColor = 0; public ushort hairStyle = 0; public ushort hairColor = 0; public ushort hairHighlightColor = 0; public ushort eyeColor = 0; public byte characteristicsColor = 0; public byte faceType = 0; public byte faceEyebrows = 0; public byte faceEyeShape = 0; public byte faceIrisSize = 0; public byte faceNose = 0; public byte faceMouth = 0; public byte faceFeatures = 0; public byte characteristics = 0; public byte ears = 0; public uint mainHand = 0; public uint offHand = 0; public uint head = 0; public uint body = 0; public uint legs = 0; public uint hands = 0; public uint feet = 0; public uint waist = 0; public uint rightEar = 0; public uint leftEar = 0; public uint rightFinger = 0; public uint leftFinger = 0; //Chara Info //////////// public struct FaceInfo { [BitfieldLength(5)] public uint characteristics; [BitfieldLength(3)] public uint characteristicsColor; [BitfieldLength(6)] public uint type; [BitfieldLength(2)] public uint ears; [BitfieldLength(2)] public uint mouth; [BitfieldLength(2)] public uint features; [BitfieldLength(3)] public uint nose; [BitfieldLength(3)] public uint eyeShape; [BitfieldLength(1)] public uint irisSize; [BitfieldLength(3)] public uint eyebrows; [BitfieldLength(2)] public uint unknown; } public FaceInfo getFaceInfo() { FaceInfo faceInfo = new FaceInfo(); faceInfo.characteristics = characteristics; faceInfo.characteristicsColor = characteristicsColor; faceInfo.type = faceType; faceInfo.ears = ears; faceInfo.features = faceFeatures; faceInfo.eyebrows = faceEyebrows; faceInfo.eyeShape = faceEyeShape; faceInfo.irisSize = faceIrisSize; faceInfo.mouth = faceMouth; faceInfo.nose = faceNose; return faceInfo; } public static UInt32 getTribeModel(byte tribe) { switch (tribe) { //Hyur Midlander Male case 1: default: return 1; //Hyur Midlander Female case 2: return 2; //Elezen Male case 4: case 6: return 3; //Elezen Female case 5: case 7: return 4; //Lalafell Male case 8: case 10: return 5; //Lalafell Female case 9: case 11: return 6; //Miqo'te Female case 12: case 13: return 8; //Roegadyn Male case 14: case 15: return 7; //Hyur Highlander Male case 3: return 9; } } } }