require("modifiers") function onGain(owner, effect, actionContainer) --Only one song per bard can be active, need to figure out a good way to do this owner.AddMod(modifiersGlobal.Refresh, effect.GetMagnitude()); end; function onLose(owner, effect, actionContainer) owner.SubtractMod(modifiersGlobal.Refresh, effect.GetMagnitude()); end;