using System.IO; namespace FFXIVClassic_Map_Server.packets.send.actor { class _0xFPacket { public const ushort OPCODE = 0x000F; public const uint PACKET_SIZE = 0x38; public static SubPacket BuildPacket(uint playerActorID, uint targetActorID) { byte[] data = new byte[PACKET_SIZE - 0x20]; using (MemoryStream mem = new MemoryStream(data)) { using (BinaryWriter binWriter = new BinaryWriter(mem)) { } } return new SubPacket(OPCODE, playerActorID, targetActorID, data); } } }