require ("global") require ("tutorial") require ("modifiers") require ("quests/man/man0g0") --processTtrBtl001: Active Mode Tutorial --processTtrBtl002: Targetting Tutorial (After active mode done) function init() return "/Director/Quest/QuestDirectorMan0g001"; end function onCreateContentArea(players, director, contentArea, contentGroup) local worldManager = GetWorldManager(); yshtola = GetWorldManager():SpawnBattleNpcById(6, contentArea); stahlmann = GetWorldManager():SpawnBattleNpcById(7, contentArea); mob1 = GetWorldManager():SpawnBattleNpcById(3, contentArea); mob2 = GetWorldManager():SpawnBattleNpcById(4, contentArea); mob3 = GetWorldManager():SpawnBattleNpcById(5, contentArea); local added = false; for _, player in pairs(players) do if player.currentParty and not added then player.currentParty.AddMember(yshtola); player.currentParty.AddMember(stahlmann); added = true; end; -- dont let player die player.SetModifier(modifiersGlobal.MinimumHpLock, 1); contentGroup:AddMember(player); end; contentGroup:AddMember(director); contentGroup:AddMember(yshtola); contentGroup:AddMember(stahlmann); contentGroup:AddMember(mob1); contentGroup:AddMember(mob2); contentGroup:AddMember(mob3); end function onEventStarted(player, actor, triggerName) man0g0Quest = player:GetQuest("Man0g0"); startTutorialMode(player); callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrBtl001", nil, nil, nil); player:EndEvent(); waitForSignal("playerActive"); wait(2); --If this isn't here, the scripts bugs out. TODO: Find a better alternative. kickEventContinue(player, actor, "noticeEvent", "noticeEvent"); callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrBtl002", nil, nil, nil); player:EndEvent(); closeTutorialWidget(player); wait(3); man0g0Quest:NextPhase(5); openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_TP); wait(5); man0g0Quest:NextPhase(6); closeTutorialWidget(player); --[[ IF DoW: OpenWidget (TP) IF TP REACHED: CloseWidget OpenWidget (WS) IF WS USED: Success CloseWidget ELSE MAGIC: OpenWidget (DEFEAT ENEMY) ]] --man0g0Quest:NextPhase(10); --player:EndEvent(); --GetWorldManager():DoZoneChange(player, 155, "PrivateAreaMasterPast", 1, 15, 175.38, -1.21, -1156.51, -2.1); end function onUpdate(deltaTime, area) end function onTalkEvent(player, npc) end function onPushEvent(player, npc) end function onCommandEvent(player, command) end function onEventUpdate(player, npc) end function onCommand(player, command) end