using FFXIVClassic.Common; namespace FFXIVClassic_Map_Server.packets.send.player { class SetCurrentMountGoobbuePacket { public const ushort OPCODE = 0x01a0; public const uint PACKET_SIZE = 0x28; public static SubPacket BuildPacket(uint sourceActorId, int appearanceId) { byte[] data = new byte[PACKET_SIZE - 0x20]; data[0] = (byte)(appearanceId & 0xFF); return new SubPacket(OPCODE, sourceActorId, data); } } }