using FFXIVClassic.Common; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FFXIVClassic_Map_Server.packets.send.actor { class PlayAnimationOnActorPacket { public const ushort OPCODE = 0x00DA; public const uint PACKET_SIZE = 0x28; public static SubPacket BuildPacket(uint playerActorID, uint targetActorID, uint animationID) { return new SubPacket(OPCODE, playerActorID, targetActorID, BitConverter.GetBytes((ulong)animationID)); } } }