require("/quests/man/man0l0") function init(npc) return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST"; end function onSpawn(player, npc) man0l0Quest = player:getQuest("man0l0"); if (man0l0Quest ~= nil) then if (man0l0Quest ~= nil) then if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == false) then npc:setQuestGraphic(player, 0x2); end end end end function onEventStarted(player, npc, triggerName) man0l0Quest = player:getQuest("man0l0"); if (triggerName == "talkDefault") then if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == false) then player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini003", nil, nil, nil); npc:setQuestGraphic(player, 0x0); man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3, true); man0l0Quest:SaveData(); player:getDirector():onTalked(npc); else player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_8", nil, nil, nil); end else player:endEvent(); end end function onEventUpdate(player, npc) player:endEvent(); end