function onEventStarted(player, npc) defaultSea = GetStaticActor("DftSea"); player:RunEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_001", nil, nil, nil); --player:RunEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_002", nil, nil, nil); --PUG --player:RunEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_003", nil, nil, nil); --PUG NO GUILD end