require("/quests/man/man0u0") function init(npc) return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST"; end function onEventStarted(player, npc, triggerName) end function onEventUpdate(player, npc) player:EndEvent(); end