require("modifiers") require("battleutils") --Forces crit on attacks made with axes function onPreAction(caster, target, effect, skill, action, actionContainer) --Assuming "attacks made with axes" means skills specific to MRD/WAR if (skill.job == 3 or skill.job == 17) then --Set action's crit rate to 100% action.critRate = 100.0; end end;