using FFXIVClassic.Common; using FFXIVClassic.Common; namespace FFXIVClassic_Map_Server.packets.send.actor { class DeleteAllActorsPacket { public const ushort OPCODE = 0x0007; public const uint PACKET_SIZE = 0x28; public static SubPacket BuildPacket(uint playerActorID) { return new SubPacket(OPCODE, playerActorID, playerActorID, new byte[8]); } } }