using System.IO; using System.Text; using FFXIVClassic.Common; namespace FFXIVClassic_Map_Server.packets.send.supportdesk { class GMTicketPacket { public const ushort OPCODE = 0x01D4; public const uint PACKET_SIZE = 0x2B8; public static SubPacket BuildPacket(uint playerActorID, string titleText, string bodyText) { byte[] data = new byte[PACKET_SIZE - 0x20]; int maxBodySize = data.Length - 0x80; using (MemoryStream mem = new MemoryStream(data)) { using (BinaryWriter binWriter = new BinaryWriter(mem)) { binWriter.Seek(0x0, SeekOrigin.Begin); binWriter.Write(Encoding.ASCII.GetBytes(titleText), 0, Encoding.ASCII.GetByteCount(titleText) >= 0x80 ? 0x80 : Encoding.ASCII.GetByteCount(titleText)); binWriter.Seek(0x80, SeekOrigin.Begin); binWriter.Write(Encoding.ASCII.GetBytes(bodyText), 0, Encoding.ASCII.GetByteCount(bodyText) >= maxBodySize ? maxBodySize : Encoding.ASCII.GetByteCount(bodyText)); } } return new SubPacket(OPCODE, playerActorID, playerActorID, data); } } }