require("global"); require("ability"); function onAbilityPrepare(caster, target, ability) return 0; end; function onAbilityStart(caster, target, ability) --27283: Enhanced Blood for Blood: Increases damage dealt to enemies by B4B by 25% if caster.HasTrait(27283) then ability.statusTier = 2; end --27284: Swift Blood for Blood: Reduces recast time of B4B by 15 seconds if caster.HasTrait(27284) then ability.recastTimeMs = ability.recastTimeMs - 15000; end return 0; end; function onSkillFinish(caster, target, skill, action, actionContainer) --DoAction handles rates, buffs, dealing damage action.DoAction(caster, target, skill, actionContainer); end;