function onEventStarted(player, npc) defaultSea = getStaticActor("DftSea"); player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithChantine_001", nil, nil, nil); --player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithChantine_002", nil, nil, nil); --LNC --player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithChantine_003", nil, nil, nil); --LNC NO GUILD end