using FFXIVClassic_Lobby_Server.dataobjects; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FFXIVClassic_Lobby_Server.packets { class AccountListPacket { public const ushort OPCODE = 0x0C; public const ushort MAXPERPACKET = 8; private UInt64 sequence; private List accountList; public AccountListPacket(UInt64 sequence, List accountList) { this.sequence = sequence; this.accountList = accountList; } public List buildPackets() { List subPackets = new List(); int accountCount = 0; int totalCount = 0; MemoryStream memStream = null; BinaryWriter binWriter = null; foreach (Account account in accountList) { if (totalCount == 0 || accountCount % MAXPERPACKET == 0) { memStream = new MemoryStream(0x280); binWriter = new BinaryWriter(memStream); //Write List Info binWriter.Write((UInt64)sequence); byte listTracker = (byte)((MAXPERPACKET * 2) * subPackets.Count); binWriter.Write(accountList.Count - totalCount <= MAXPERPACKET ? (byte)(listTracker + 1) : (byte)(listTracker)); binWriter.Write(accountList.Count - totalCount <= MAXPERPACKET ? (UInt32)(accountList.Count - totalCount) : (UInt32)MAXPERPACKET); binWriter.Write((byte)0); binWriter.Write((UInt16)0); } //Write Entries binWriter.Write((UInt32)account.id); binWriter.Write((UInt32)0); binWriter.Write(Encoding.ASCII.GetBytes(account.name.PadRight(0x40, '\0'))); accountCount++; totalCount++; //Send this chunk of world list if (accountCount >= MAXPERPACKET) { byte[] data = memStream.GetBuffer(); binWriter.Dispose(); memStream.Dispose(); SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data); subPackets.Add(subpacket); accountCount = 0; } } //If there is anything left that was missed or the list is empty if (accountCount > 0 || accountList.Count == 0) { if (accountList.Count == 0) { memStream = new MemoryStream(0x210); binWriter = new BinaryWriter(memStream); //Write Empty List Info binWriter.Write((UInt64)sequence); byte listTracker = (byte)((MAXPERPACKET * 2) * subPackets.Count); binWriter.Write(accountList.Count - totalCount <= MAXPERPACKET ? (byte)(listTracker + 1) : (byte)(listTracker)); binWriter.Write((UInt32)0); binWriter.Write((byte)0); binWriter.Write((UInt16)0); } byte[] data = memStream.GetBuffer(); binWriter.Dispose(); memStream.Dispose(); SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data); subPackets.Add(subpacket); } return subPackets; } } }