/* =========================================================================== Copyright (C) 2015-2019 Project Meteor Dev Team This file is part of Project Meteor Server. Project Meteor Server is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Project Meteor Server is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with Project Meteor Server. If not, see . =========================================================================== */ using System; using System.Collections.Generic; namespace Meteor.Map.actors.chara { class ModifierListEntry { public uint id; public Int64 value; public ModifierListEntry(uint id, Int64 value) { this.id = id; this.value = value; } } class ModifierList { public Dictionary modList; public Dictionary mobModList; public ModifierList(uint id) { modList = new Dictionary(); mobModList = new Dictionary(); } public void AddModifier(uint id, Int64 val, bool isMobMod) { var list = isMobMod ? mobModList : modList; list.Add(id, new ModifierListEntry(id, val)); } public void SetModifier(uint id, Int64 val, bool isMobMod) { var list = isMobMod ? mobModList : modList; if (list.ContainsKey(id)) list[id].value = val; else list.Add(id, new ModifierListEntry(id, val)); } public Int64 GetModifier(uint id, bool isMobMod) { ModifierListEntry retVal; var list = isMobMod ? mobModList : modList; if (!list.TryGetValue(id, out retVal)) return 0; return retVal.value; } } }