using FFXIVClassic_Lobby_Server.common; using FFXIVClassic_Lobby_Server.dataobjects; using FFXIVClassic_Lobby_Server.packets; using MySql.Data.MySqlClient; using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; namespace FFXIVClassic_Lobby_Server { class PacketProcessor { List mConnections; Boolean isAlive = true; public PacketProcessor(List connectionList) { mConnections = connectionList; } public void update() { Console.WriteLine("Packet processing thread has started"); while (isAlive) { lock (mConnections) { foreach (ClientConnection client in mConnections) { //Receive packets while (true) { if (client.incomingStream.Size < BasePacket.BASEPACKET_SIZE) break; try { if (client.incomingStream.Size < BasePacket.BASEPACKET_SIZE) break; BasePacketHeader header = BasePacket.getHeader(client.incomingStream.Peek(BasePacket.BASEPACKET_SIZE)); if (client.incomingStream.Size < header.packetSize) break; BasePacket packet = new BasePacket(client.incomingStream.Get(header.packetSize)); processPacket(client, packet); } catch(OverflowException) { break; } } //Send packets while (client.sendPacketQueue.Count != 0) client.flushQueuedSendPackets(); } } //Don't waste CPU if isn't needed if (mConnections.Count == 0) Thread.Sleep(2000); else Thread.Sleep(100); } } private void processPacket(ClientConnection client, BasePacket packet) { if ((packet.header.packetSize == 0x288) && (packet.data[0x34] == 'T')) //Test Ticket Data { //Crypto handshake ProcessStartSession(client, packet); return; } BasePacket.decryptPacket(client.blowfish, ref packet); packet.debugPrintPacket(); List subPackets = packet.getSubpackets(); foreach (SubPacket subpacket in subPackets) { switch (subpacket.header.opcode) { case 0x03: ProcessGetCharacters(client, subpacket); break; case 0x04: ProcessSelectCharacter(client, subpacket); break; case 0x05: ProcessSessionAcknowledgement(client, subpacket); break; case 0x0B: ProcessModifyCharacter(client, subpacket); break; case 0x0F: //Mod Retainers default: Log.debug(String.Format("Unknown command 0x{0:X} received.", subpacket.header.opcode)); break; } } } private void ProcessStartSession(ClientConnection client, BasePacket packet) { UInt32 clientTime = BitConverter.ToUInt32(packet.data, 0x74); //We assume clientTime is 0x50E0E812, but we need to generate a proper key later byte[] blowfishKey = { 0xB4, 0xEE, 0x3F, 0x6C, 0x01, 0x6F, 0x5B, 0xD9, 0x71, 0x50, 0x0D, 0xB1, 0x85, 0xA2, 0xAB, 0x43}; client.blowfish = new Blowfish(blowfishKey); Log.info(String.Format("Received encryption key: 0x{0:X}", clientTime)); //Respond with acknowledgment BasePacket outgoingPacket = new BasePacket(HardCoded_Packets.g_secureConnectionAcknowledgment); BasePacket.encryptPacket(client.blowfish, outgoingPacket); client.queuePacket(outgoingPacket); } private void ProcessSessionAcknowledgement(ClientConnection client, SubPacket packet) { PacketStructs.SessionPacket sessionPacket = PacketStructs.toSessionStruct(packet.data); String sessionId = sessionPacket.session; String clientVersion = sessionPacket.version; Log.info(String.Format("Got acknowledgment for secure session.")); Log.info(String.Format("SESSION ID: {0}", sessionId)); Log.info(String.Format("CLIENT VERSION: {0}", clientVersion)); uint userId = Database.getUserIdFromSession(sessionId); client.currentUserId = userId; if (userId == 0) { //client.disconnect(); Log.info(String.Format("Invalid session, kicking...")); } Log.info(String.Format("USER ID: {0}", userId)); BasePacket outgoingPacket = new BasePacket("./packets/loginAck.bin"); BasePacket.encryptPacket(client.blowfish, outgoingPacket); client.queuePacket(outgoingPacket); } private void ProcessGetCharacters(ClientConnection client, SubPacket packet) { Log.info(String.Format("{0} => Get characters", client.currentUserId == 0 ? client.getAddress() : "User " + client.currentUserId)); sendWorldList(client, packet); sendImportList(client, packet); sendRetainerList(client, packet); //sendCharacterList(client, packet); //BasePacket outgoingPacket = new BasePacket("./packets/getCharsPacket.bin"); BasePacket outgoingPacket = new BasePacket("./packets/getChars_GOOD.bin"); BasePacket.encryptPacket(client.blowfish, outgoingPacket); client.queuePacket(outgoingPacket); } private void ProcessSelectCharacter(ClientConnection client, SubPacket packet) { uint characterId = 0; using (BinaryReader binReader = new BinaryReader(new MemoryStream(packet.data))) { binReader.BaseStream.Seek(0x8, SeekOrigin.Begin); characterId = binReader.ReadUInt32(); binReader.Close(); } Log.info(String.Format("{0} => Select character id {1}", client.currentUserId == 0 ? client.getAddress() : "User " + client.currentUserId, characterId)); String serverIp = "141.117.162.99"; ushort port = 54992; BitConverter.GetBytes(port); BasePacket outgoingPacket = new BasePacket("./packets/selectChar.bin"); //Write Character ID and Server info using (BinaryWriter binWriter = new BinaryWriter(new MemoryStream(outgoingPacket.data))) { binWriter.Seek(0x28, SeekOrigin.Begin); binWriter.Write(characterId); binWriter.Seek(0x78, SeekOrigin.Begin); binWriter.Write(System.Text.Encoding.ASCII.GetBytes(serverIp)); binWriter.Seek(0x76, SeekOrigin.Begin); binWriter.Write(port); binWriter.Close(); } BasePacket.encryptPacket(client.blowfish, outgoingPacket); client.queuePacket(outgoingPacket); } private void ProcessModifyCharacter(ClientConnection client, SubPacket packet) { PacketStructs.CharacterRequestPacket charaReq = PacketStructs.toCharacterRequestStruct(packet.data); var slot = charaReq.slot; var code = charaReq.command; var name = charaReq.characterName; var worldId = charaReq.worldId; uint pid = 0, cid = 0; if (worldId == 0) worldId = client.newCharaWorldId; string worldName = null; World world = Database.getServer(worldId); if (world != null) worldName = world.name; if (worldName == null) { ErrorPacket errorPacket = new ErrorPacket(charaReq.sequence, 0, 0, 13001, "World does not exist or is inactive."); SubPacket subpacket = errorPacket.buildPacket(); BasePacket basePacket = BasePacket.createPacket(subpacket, true, false); BasePacket.encryptPacket(client.blowfish, basePacket); client.queuePacket(basePacket); Log.info(String.Format("User {0} => Error; invalid server id: \"{1}\"", client.currentUserId, worldId)); return; } switch (code) { case 0x01://Reserve var alreadyTaken = Database.reserveCharacter(client.currentUserId, slot, worldId, name, out pid, out cid); if (alreadyTaken) { ErrorPacket errorPacket = new ErrorPacket(charaReq.sequence, 1003, 0, 13005, ""); //BDB - Chara Name Used, //1003 - Bad Word SubPacket subpacket = errorPacket.buildPacket(); BasePacket basePacket = BasePacket.createPacket(subpacket, true, false); BasePacket.encryptPacket(client.blowfish, basePacket); client.queuePacket(basePacket); Log.info(String.Format("User {0} => Error; name taken: \"{1}\"", client.currentUserId, charaReq.characterName)); return; } else { pid = 0; client.newCharaCid = cid; client.newCharaSlot = slot; client.newCharaWorldId = worldId; client.newCharaName = name; } Log.info(String.Format("User {0} => Character reserved \"{1}\"", client.currentUserId, charaReq.characterName)); break; case 0x02://Make CharaInfo info = new CharaInfo(); Database.makeCharacter(client.currentUserId, client.newCharaCid, info); pid = 1; cid = client.newCharaCid; name = client.newCharaName; Log.info(String.Format("User {0} => Character created \"{1}\"", client.currentUserId, charaReq.characterName)); break; case 0x03://Rename Log.info(String.Format("User {0} => Character renamed \"{1}\"", client.currentUserId, charaReq.characterName)); break; case 0x04://Delete Database.deleteCharacter(charaReq.characterId, charaReq.characterName); Log.info(String.Format("User {0} => Character deleted \"{1}\"", client.currentUserId, charaReq.characterName)); break; case 0x06://Rename Retainer Log.info(String.Format("User {0} => Retainer renamed \"{1}\"", client.currentUserId, charaReq.characterName)); break; } CharaCreatorPacket charaCreator = new CharaCreatorPacket(charaReq.sequence, code, pid, cid, 1, name, worldName); BasePacket charaCreatorPacket = BasePacket.createPacket(charaCreator.buildPacket(), true, false); charaCreatorPacket.debugPrintPacket(); BasePacket.encryptPacket(client.blowfish, charaCreatorPacket); client.queuePacket(charaCreatorPacket); } private void sendWorldList(ClientConnection client, SubPacket packet) { List serverList = Database.getServers(); WorldListPacket worldlistPacket = new WorldListPacket(2, serverList); List subPackets = worldlistPacket.buildPackets(); BasePacket basePacket = BasePacket.createPacket(subPackets, true, false); BasePacket.encryptPacket(client.blowfish, basePacket); client.queuePacket(basePacket); } private void sendImportList(ClientConnection client, SubPacket packet) { List names = Database.getReservedNames(client.currentUserId); ImportListPacket importListPacket = new ImportListPacket(2, names); List subPackets = importListPacket.buildPackets(); BasePacket basePacket = BasePacket.createPacket(subPackets, true, false); BasePacket.encryptPacket(client.blowfish, basePacket); client.queuePacket(basePacket); } private void sendRetainerList(ClientConnection client, SubPacket packet) { List retainers = Database.getRetainers(client.currentUserId); RetainerListPacket retainerListPacket = new RetainerListPacket(2, retainers); List subPackets = retainerListPacket.buildPackets(); BasePacket basePacket = BasePacket.createPacket(subPackets, true, false); BasePacket.encryptPacket(client.blowfish, basePacket); client.queuePacket(basePacket); } private void sendCharacterList(ClientConnection client, SubPacket packet) { List characterList = Database.getCharacters(client.currentUserId); CharacterListPacket characterlistPacket = new CharacterListPacket(2, characterList, 2); List subPackets = characterlistPacket.buildPackets(); BasePacket basePacket = BasePacket.createPacket(subPackets, true, false); BasePacket.encryptPacket(client.blowfish, basePacket); client.queuePacket(basePacket); } } }