using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FFXIVClassic_Map_Server.dataobjects.chara { class CharaWork { public ParameterSave parameterSave = new ParameterSave(); public ParameterTemp parameterTemp = new ParameterTemp(); public BattleSave battleSave = new BattleSave(); public BattleTemp battleTemp = new BattleTemp(); public EventSave eventSave = new EventSave(); public EventTemp eventTemp = new EventTemp(); public byte[] property = new byte[32]; public uint[] statusShownTime = new uint[20]; public int[] command = new int[64]; public int[] commandCategory = new int[64]; public int commandBorder = 0x20; public bool commandAcquired = false; public bool[] additionalCommandAcquired = new bool[1]; public uint depictionJudge = 0xa0f50911; } }