using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FFXIVClassic_Map_Server.dataobjects.chara { class PlayerWork { public int tribe; public int guardian; public int birthdayMonth; public int birthdayDay; public int initialTown; public int restBonusExpRate; public int[] questScenario = new int[16]; public int[] questGuildLeve = new int[8]; public int questScenarioComplete; public int questGuildleveComplete; public bool isContentsCommand; public int castCommandClient; public int castEndClient; public int[] comboNextCommandId = new int[2]; public int comboCostBonusRate; public bool isRemainBonusPoint; public int[] npcLinkshellChatCalling = new int[64]; public int[] npcLinkshellChatExtra = new int[64]; public int variableCommandConfirmWarp; public int variableCommandConfirmWarpSender; public int variableCommandConfirmWarpSenderByID; public int variableCommandConfirmWarpSenderSex; public int variableCommandConfirmWarpPlace; public int variableCommandConfirmRaise; public int variableCommandConfirmRaiseSender; public int variableCommandConfirmRaiseSenderByID; public int variableCommandConfirmRaiseSenderSex; public int variableCommandConfirmRaisePlace; } }