function onInstantiate(npc) return "/Chara/Npc/Populace/PopulaceTutorial", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST"; end function onEventStarted(player, npc, triggerName) man0l0Quest = getStaticActor("Man0l0"); if (triggerName == "pushDefault") then player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal002", nil, nil, nil); player:setEventStatus(npc, "pushDefault", false, 0x2); elseif (triggerName == "talkDefault") then --if () then -- player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil); --else player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini001", nil, nil, nil); --end else player:endEvent(); end end function onEventUpdate(player, npc) player:endEvent(); end