using FFXIVClassic_Lobby_Server; using FFXIVClassic_Lobby_Server.common; using FFXIVClassic_Lobby_Server.packets; using FFXIVClassic_Map_Server.lua; using FFXIVClassic_Map_Server.packets.send.actor; using FFXIVClassic_Map_Server.packets.send.player; using FFXIVClassic_Map_Server.utils; using MySql.Data.MySqlClient; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FFXIVClassic_Map_Server.dataobjects.chara { class Player : Character { public const int TIMER_TOTORAK = 0; public const int TIMER_DZEMAEL = 1; public const int TIMER_BOWL_OF_EMBERS_HARD = 2; public const int TIMER_BOWL_OF_EMBERS = 3; public const int TIMER_THORNMARCH = 4; public const int TIMER_AURUMVALE = 5; public const int TIMER_CUTTERSCRY = 6; public const int TIMER_BATTLE_ALEPORT = 7; public const int TIMER_BATTLE_HYRSTMILL = 8; public const int TIMER_BATTLE_GOLDENBAZAAR = 9; public const int TIMER_HOWLING_EYE_HARD = 10; public const int TIMER_HOWLING_EYE = 11; public const int TIMER_CASTRUM_TOWER = 12; public const int TIMER_BOWL_OF_EMBERS_EXTREME = 13; public const int TIMER_RIVENROAD = 14; public const int TIMER_RIVENROAD_HARD = 15; public const int TIMER_BEHEST = 16; public const int TIMER_COMPANYBEHEST = 17; public const int TIMER_RETURN = 18; public const int TIMER_SKIRMISH = 19; public uint[] timers = new uint[20]; public ushort currentJob; public uint currentTitle; public byte gcCurrent; public byte gcRankLimsa; public byte gcRankGridania; public byte gcRankUldah; public bool hasChocobo; public bool hasGoobbue; public byte chocoboAppearance; public string chocoboName; public uint achievementPoints; public PlayerWork playerWork = new PlayerWork(); public Player(uint actorID) : base(actorID) { actorName = String.Format("_pc{0:00000000}", actorID); className = "Player"; currentSubState = SetActorStatePacket.SUB_STATE_PLAYER; charaWork.property[0] = 1; charaWork.property[1] = 1; charaWork.property[2] = 1; charaWork.property[4] = 1; charaWork.command[0] = 0xA0F00000 | 21001; charaWork.command[1] = 0xA0F00000 | 21002; charaWork.command[2] = 0xA0F00000 | 12003; charaWork.command[3] = 0xA0F00000 | 12004; charaWork.command[4] = 0xA0F00000 | 21005; charaWork.command[5] = 0xA0F00000 | 21006; charaWork.command[6] = 0xA0F00000 | 21007; charaWork.command[7] = 0xA0F00000 | 12009; charaWork.command[8] = 0xA0F00000 | 12010; charaWork.command[9] = 0xA0F00000 | 12005; charaWork.command[10] = 0xA0F00000 | 12007; charaWork.command[11] = 0xA0F00000 | 12011; charaWork.command[12] = 0xA0F00000 | 22012; charaWork.command[13] = 0xA0F00000 | 22013; charaWork.command[14] = 0xA0F00000 | 29497; charaWork.command[15] = 0xA0F00000 | 22015; charaWork.command[32] = 0xA0F00000 | 27155; //charaWork.command[33] = 0xA0F00000 | 27150; charaWork.command[34] = 0xA0F00000 | 27300; charaWork.commandAcquired[27150 - 26000] = true; playerWork.questScenarioComplete[110001 - 110001] = true; playerWork.questGuildleveComplete[120050 - 120001] = true; for (int i = 0; i < charaWork.additionalCommandAcquired.Length; i++ ) charaWork.additionalCommandAcquired[i] = true; for (int i = 0; i < charaWork.commandCategory.Length; i++) charaWork.commandCategory[i] = 1; charaWork.battleTemp.generalParameter[3] = 1; charaWork.eventSave.bazaarTax = 5; charaWork.battleSave.potencial = 6.6f; charaWork.commandBorder = 0x20; Database.loadPlayerCharacter(this); } public List create0x132Packets(uint playerActorId) { List packets = new List(); packets.Add(_0x132Packet.buildPacket(playerActorId, 0xB, "commandForced")); packets.Add(_0x132Packet.buildPacket(playerActorId, 0xA, "commandDefault")); packets.Add(_0x132Packet.buildPacket(playerActorId, 0x6, "commandWeak")); packets.Add(_0x132Packet.buildPacket(playerActorId, 0x4, "commandContent")); packets.Add(_0x132Packet.buildPacket(playerActorId, 0x6, "commandJudgeMode")); packets.Add(_0x132Packet.buildPacket(playerActorId, 0x100, "commandRequest")); packets.Add(_0x132Packet.buildPacket(playerActorId, 0x100, "widgetCreate")); packets.Add(_0x132Packet.buildPacket(playerActorId, 0x100, "macroRequest")); return packets; } public override SubPacket createScriptBindPacket(uint playerActorId) { List lParams; if (isMyPlayer(playerActorId)) { lParams = LuaUtils.createLuaParamList("/Chara/Player/Player_work", false, false, false, true, 0, false, timers, true); } else lParams = LuaUtils.createLuaParamList("/Chara/Player/Player_work", false, false, false, false, false, true); return ActorInstantiatePacket.buildPacket(actorId, playerActorId, actorName, className, lParams); } public override BasePacket getSpawnPackets(uint playerActorId) { List subpackets = new List(); subpackets.Add(createAddActorPacket(playerActorId)); if (isMyPlayer(playerActorId)) subpackets.AddRange(create0x132Packets(playerActorId)); subpackets.Add(createSpeedPacket(playerActorId)); subpackets.Add(createSpawnPositonPacket(playerActorId, 0x1)); subpackets.Add(createAppearancePacket(playerActorId)); subpackets.Add(createNamePacket(playerActorId)); subpackets.Add(_0xFPacket.buildPacket(playerActorId, playerActorId)); subpackets.Add(createStatePacket(playerActorId)); subpackets.Add(createIdleAnimationPacket(playerActorId)); subpackets.Add(createInitStatusPacket(playerActorId)); subpackets.Add(createSetActorIconPacket(playerActorId)); subpackets.Add(createIsZoneingPacket(playerActorId)); subpackets.AddRange(createPlayerRelatedPackets(playerActorId)); subpackets.Add(createScriptBindPacket(playerActorId)); return BasePacket.createPacket(subpackets, true, false); } public List createPlayerRelatedPackets(uint playerActorId) { List subpackets = new List(); if (gcCurrent != 0) subpackets.Add(SetGrandCompanyPacket.buildPacket(actorId, playerActorId, gcCurrent, gcRankLimsa, gcRankGridania, gcRankUldah)); if (currentTitle != 0) subpackets.Add(SetPlayerTitlePacket.buildPacket(actorId, playerActorId, currentTitle)); if (currentJob != 0) subpackets.Add(SetCurrentJobPacket.buildPacket(actorId, playerActorId, currentJob)); if (isMyPlayer(playerActorId)) { subpackets.Add(_0x196Packet.buildPacket(playerActorId, playerActorId)); if (hasChocobo && chocoboName != null && !chocoboName.Equals("")) { subpackets.Add(SetChocoboNamePacket.buildPacket(actorId, playerActorId, chocoboName)); subpackets.Add(SetHasChocoboPacket.buildPacket(playerActorId, hasChocobo)); } if (hasGoobbue) subpackets.Add(SetHasGoobbuePacket.buildPacket(playerActorId, hasGoobbue)); subpackets.Add(SetAchievementPointsPacket.buildPacket(playerActorId, achievementPoints)); subpackets.Add(Database.getLatestAchievements(this)); subpackets.Add(Database.getAchievementsPacket(this)); /* if (isInn) { SetCutsceneBookPacket book = new SetCutsceneBookPacket(); for (int i = 0; i < book.cutsceneFlags.Length; i++) book.cutsceneFlags[i] = true; client.queuePacket(book.buildPacket(player.actorID), true, false); // //subpackets.Add(SetPlayerDreamPacket.buildPacket(playerActorId, ); } */ } return subpackets; } public override BasePacket getInitPackets(uint playerActorId) { ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("/_init", this, playerActorId); propPacketUtil.addProperty("charaWork.eventSave.bazaarTax"); propPacketUtil.addProperty("charaWork.battleSave.potencial"); //Properties for (int i = 0; i < charaWork.property.Length; i++) { if (charaWork.property[i] != 0) propPacketUtil.addProperty(String.Format("charaWork.property[{0}]", i)); } //Parameters propPacketUtil.addProperty("charaWork.parameterSave.hp[0]"); propPacketUtil.addProperty("charaWork.parameterSave.hpMax[0]"); propPacketUtil.addProperty("charaWork.parameterSave.mp"); propPacketUtil.addProperty("charaWork.parameterSave.mpMax"); propPacketUtil.addProperty("charaWork.parameterTemp.tp"); propPacketUtil.addProperty("charaWork.parameterSave.state_mainSkill[0]"); propPacketUtil.addProperty("charaWork.parameterSave.state_mainSkillLevel"); //Status Times for (int i = 0; i < charaWork.statusShownTime.Length; i++) { if (charaWork.statusShownTime[i] != 0xFFFFFFFF) propPacketUtil.addProperty(String.Format("charaWork.statusShownTime[{0}]", i)); } //General Parameters for (int i = 3; i < charaWork.battleTemp.generalParameter.Length; i++) { if (charaWork.battleTemp.generalParameter[i] != 0) propPacketUtil.addProperty(String.Format("charaWork.battleTemp.generalParameter[{0}]", i)); } propPacketUtil.addProperty("charaWork.battleTemp.castGauge_speed[0]"); propPacketUtil.addProperty("charaWork.battleTemp.castGauge_speed[1]"); //Battle Save Skillpoint //Commands propPacketUtil.addProperty("charaWork.commandBorder"); for (int i = 0; i < charaWork.command.Length; i++) { if (charaWork.command[i] != 0) propPacketUtil.addProperty(String.Format("charaWork.command[{0}]", i)); } /* for (int i = 0; i < charaWork.commandCategory.Length; i++) { charaWork.commandCategory[i] = 1; if (charaWork.commandCategory[i] != 0) propPacketUtil.addProperty(String.Format("charaWork.commandCategory[{0}]", i)); } for (int i = 0; i < charaWork.commandAcquired.Length; i++) { if (charaWork.commandAcquired[i] != false) propPacketUtil.addProperty(String.Format("charaWork.commandAcquired[{0}]", i)); } */ for (int i = 0; i < charaWork.additionalCommandAcquired.Length; i++) { if (charaWork.additionalCommandAcquired[i] != false) propPacketUtil.addProperty(String.Format("charaWork.additionalCommandAcquired[{0}]", i)); } for (int i = 0; i < charaWork.parameterSave.commandSlot_compatibility.Length; i++) { charaWork.parameterSave.commandSlot_compatibility[i] = true; if (charaWork.parameterSave.commandSlot_compatibility[i]) propPacketUtil.addProperty(String.Format("charaWork.parameterSave.commandSlot_compatibility[{0}]", i)); } /* for (int i = 0; i < charaWork.parameterSave.commandSlot_recastTime.Length; i++) { if (charaWork.parameterSave.commandSlot_recastTime[i] != 0) propPacketUtil.addProperty(String.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", i)); } */ //System propPacketUtil.addProperty("charaWork.parameterTemp.forceControl_float_forClientSelf[0]"); propPacketUtil.addProperty("charaWork.parameterTemp.forceControl_float_forClientSelf[1]"); propPacketUtil.addProperty("charaWork.parameterTemp.forceControl_int16_forClientSelf[0]"); propPacketUtil.addProperty("charaWork.parameterTemp.forceControl_int16_forClientSelf[1]"); charaWork.parameterTemp.otherClassAbilityCount[0] = 4; charaWork.parameterTemp.otherClassAbilityCount[1] = 5; charaWork.parameterTemp.giftCount[1] = 5; propPacketUtil.addProperty("charaWork.parameterTemp.otherClassAbilityCount[0]"); propPacketUtil.addProperty("charaWork.parameterTemp.otherClassAbilityCount[1]"); propPacketUtil.addProperty("charaWork.parameterTemp.giftCount[1]"); propPacketUtil.addProperty("charaWork.depictionJudge"); //Scenario for (int i = 0; i < playerWork.questScenario.Length; i++) { if (playerWork.questScenario[i] != 0) propPacketUtil.addProperty(String.Format("playerWork.questScenario[{0}]", i)); } //Guildleve - Local for (int i = 0; i < playerWork.questGuildleve.Length; i++) { if (playerWork.questGuildleve[i] != 0) propPacketUtil.addProperty(String.Format("playerWork.questGuildleve[{0}]", i)); } //Guildleve - Regional for (int i = 0; i < work.guildleveId.Length; i++) { if (work.guildleveId[i] != 0) propPacketUtil.addProperty(String.Format("work.guildleveId[{0}]", i)); if (work.guildleveDone[i] != false) propPacketUtil.addProperty(String.Format("work.guildleveDone[{0}]", i)); if (work.guildleveChecked[i] != false) propPacketUtil.addProperty(String.Format("work.guildleveChecked[{0}]", i)); } //NPC Linkshell for (int i = 0; i < playerWork.npcLinkshellChatCalling.Length; i++) { if (playerWork.npcLinkshellChatCalling[i] != false) propPacketUtil.addProperty(String.Format("playerWork.npcLinkshellChatCalling[{0}]", i)); if (playerWork.npcLinkshellChatExtra[i] != false) propPacketUtil.addProperty(String.Format("playerWork.npcLinkshellChatExtra[{0}]", i)); } propPacketUtil.addProperty("playerWork.restBonusExpRate"); //Profile propPacketUtil.addProperty("playerWork.tribe"); propPacketUtil.addProperty("playerWork.guardian"); propPacketUtil.addProperty("playerWork.birthdayMonth"); propPacketUtil.addProperty("playerWork.birthdayDay"); propPacketUtil.addProperty("playerWork.initialTown"); return propPacketUtil.done(); } public bool isMyPlayer(uint otherActorId) { return actorId == otherActorId; } } }