--[[ PopulaceItemRepairer Script Functions: talkWelcome(player, sayWelcomeText, currentLevel?, changes 1500243 from "welcome" to "well met") - Opens the main menu selectItem(nil, pageNumber, ?, condition1, condition2, condition3, condition4, condition5) - Select item slot. confirmRepairItem(player, price, itemId, hq grade) - Shows the confirm box for item repair. confirmUseFacility(player, price) - Shows confirm box for using facility. Default price is 11k? finishTalkTurn() - Call at end to stop npc from staring at the player (eeeek) --]] require ("global") function init(npc) return false, false, 0, 0; end function onEventStarted(player, npc, triggerName) result = callClientFunction(player, "talkWelcome", player, true, 20, false); if (result == 1) then local currentPage = 1; local slotToRepair = nil; while (true) do slot, page, listIndx = callClientFunction(player, "selectItem", nil, currentPage, 4, 2, 55, 55, 55, 55); if (slot == nil and page ~= nil) then currentPage = page; else slotToRepair = slot; break; end end if (slotToRepair ~= nil) then callClientFunction(player, "confirmRepairItem", player, 100, 8032827, 0); end elseif (result == 2) then callClientFunction(player, "confirmUseFacility", player); end callClientFunction(player, "finishTalkTurn"); player:EndEvent(); end