using FFXIVClassic.Common; using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.dataobjects; using System; using System.Collections.Generic; using System.IO; using System.Text; namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group { class LinkshellLeavePacket { public const ushort OPCODE = 0x1031; public const uint PACKET_SIZE = 0x68; public static SubPacket BuildPacket(Session session, string lsName, string kickedName, bool isKicked) { byte[] data = new byte[PACKET_SIZE - 0x20]; using (MemoryStream mem = new MemoryStream(data)) { using (BinaryWriter binWriter = new BinaryWriter(mem)) { binWriter.Write((UInt16)(isKicked ? 1 : 0)); if (kickedName != null && isKicked) binWriter.Write(Encoding.ASCII.GetBytes(kickedName), 0, Encoding.ASCII.GetByteCount(kickedName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(kickedName)); binWriter.Seek(0x22, SeekOrigin.Begin); binWriter.Write(Encoding.ASCII.GetBytes(lsName), 0, Encoding.ASCII.GetByteCount(lsName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(lsName)); } } return new SubPacket(true, OPCODE, session.id, session.id, data); } } }