using System; using System.IO; namespace FFXIVClassic_Map_Server.packets.receive { class _0x02ReceivePacket { bool invalidPacket = false; uint unknown; public _0x02ReceivePacket(byte[] data) { using (MemoryStream mem = new MemoryStream(data)) { using (BinaryReader binReader = new BinaryReader(mem)) { try { binReader.BaseStream.Seek(0x14, SeekOrigin.Begin); unknown = binReader.ReadUInt32(); } catch (Exception) { invalidPacket = true; } } } } } }