using FFXIVClassic.Common; namespace FFXIVClassic_Map_Server.packets.send.group { class GroupMember { public uint actorId; public int localizedName; public uint unknown2; public bool flag1; public bool isOnline; public string name; public GroupMember(uint actorId, int localizedName, uint unknown2, bool flag1, bool isOnline, string name) { this.actorId = actorId; this.localizedName = localizedName; this.unknown2 = unknown2; this.flag1 = flag1; this.isOnline = isOnline; this.name = name == null ? "" : name; } } }