using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FFXIVClassic_World_Server.Packets.Receive { class HelloPacket { public bool invalidPacket = false; public uint sessionId; public HelloPacket(byte[] data) { using (MemoryStream mem = new MemoryStream(data)) { using (BinaryReader binReader = new BinaryReader(mem)) { try { byte[] readIn = new byte[12]; binReader.BaseStream.Seek(0x14, SeekOrigin.Begin); binReader.Read(readIn, 0, 12); sessionId = UInt32.Parse(Encoding.ASCII.GetString(readIn)); } catch (Exception) { invalidPacket = true; } } } } } }