using FFXIVClassic.Common; using FFXIVClassic_World_Server.DataObjects; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive { class SessionBeginConfirmPacket { public bool invalidPacket = false; public uint sessionId; public ushort errorCode; public SessionBeginConfirmPacket(byte[] data) { using (MemoryStream mem = new MemoryStream(data)) { using (BinaryReader binReader = new BinaryReader(mem)) { try { sessionId = binReader.ReadUInt32(); errorCode = binReader.ReadUInt16(); } catch (Exception) { invalidPacket = true; } } } } } }