--[[ RetainerFurniture Script Functions: eventPushStepOpenRetainerMenu() - Opens menu to choose retainer eventRingBell() - Plays the bell ring animation eventPushRetainerCallCaution() - Shows warning that a open bazaar will be closed if retainer chosen eventTalkRetainerMenu(?, ?) - Opens retainer menu eventTalkRetainerDismissal(?) eventTalkRetainerMannequin(?) eventTalkRetainerItemTrade(?) eventTalkRetainerItemList(?) eventTalkSelectBazaarStreet(?) eventReturnResult(?, ?) eventTalkFinish() eventPlayerTurn(rotation) - Turns the player --]] require ("global") function init(npc) return false, false, 0, 0; end function onEventStarted(player, npc, triggerName) retainerNumber = callClientFunction(player, "eventPushStepOpenRetainerMenu"); callClientFunction(player, "eventRingBell"); callClientFunction(player, "eventTalkRetainerMenu"); player:EndEvent(); end