using FFXIVClassic_Lobby_Server.packets; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FFXIVClassic_Map_Server.packets.send.player { class SetCurrentJobPacket { public const ushort OPCODE = 0x01A4; public const uint PACKET_SIZE = 0x28; public static SubPacket buildPacket(uint sourceActorID, uint targetActorID, uint jobId) { return new SubPacket(OPCODE, sourceActorID, targetActorID, BitConverter.GetBytes((uint)jobId)); } } }