using System; using System.Collections.Generic; using System.IO; using System.Text; namespace FFXIVClassic_Map_Server.packets.receive { class ParameterDataRequestPacket { public const ushort OPCODE = 0x012F; public const uint PACKET_SIZE = 0x48; public bool invalidPacket = false; public uint actorID; public string paramName; public ParameterDataRequestPacket(byte[] data) { using (MemoryStream mem = new MemoryStream(data)) { using (BinaryReader binReader = new BinaryReader(mem)) { try{ actorID = binReader.ReadUInt32(); List strList = new List(); byte curByte; while ((curByte = binReader.ReadByte()) != 0 && strList.Count<=0x20) { strList.Add(curByte); } paramName = Encoding.ASCII.GetString(strList.ToArray()); } catch (Exception){ invalidPacket = true; } } } } } }