using System.IO; using System.Text; using FFXIVClassic.Common; namespace FFXIVClassic_Map_Server.packets.send.supportdesk { class FaqBodyResponsePacket { public const ushort OPCODE = 0x01D1; public const uint PACKET_SIZE = 0x587; public static SubPacket BuildPacket(uint playerActorID, string faqsBodyText) { byte[] data = new byte[PACKET_SIZE - 0x20]; int maxBodySize = data.Length - 0x04; using (MemoryStream mem = new MemoryStream(data)) { using (BinaryWriter binWriter = new BinaryWriter(mem)) { binWriter.Seek(4, SeekOrigin.Begin); binWriter.Write(Encoding.ASCII.GetBytes(faqsBodyText), 0, Encoding.ASCII.GetByteCount(faqsBodyText) >= maxBodySize ? maxBodySize : Encoding.ASCII.GetByteCount(faqsBodyText)); } } return new SubPacket(OPCODE, playerActorID, data); } } }