--[[ PopulaceCampMaster Script Functions: defTalk(player, favAetheryte1, favAetheryte2, favAetheryte3, playerLevel, ?) - The main and only function for this npc. If favAetheryte1 == 0, will not ask to remove others. --]] require ("global") function init(npc) return false, false, 0, 0; end function onEventStarted(player, npc, triggerName) favLocation = callClientFunction(player, "defTalk", player, 0, 1280004, 1280005); --if (hasThree) then --Remove chosen --end player:EndEvent(); end