using System; using System.IO; namespace FFXIVClassic_Map_Server.packets.receive { class LangaugeCodePacket { public bool invalidPacket = false; public uint languageCode; public LangaugeCodePacket(byte[] data) { using (MemoryStream mem = new MemoryStream(data)) { using (BinaryReader binReader = new BinaryReader(mem)) { try{ binReader.ReadUInt32(); languageCode = binReader.ReadUInt32(); } catch (Exception){ invalidPacket = true; } } } } } }