/* =========================================================================== Copyright (C) 2015-2019 Project Meteor Dev Team This file is part of Project Meteor Server. Project Meteor Server is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Project Meteor Server is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with Project Meteor Server. If not, see . =========================================================================== */ namespace Meteor.Map.actors.chara { class SubState { public byte breakage = 0; public byte chantId = 0; public byte guard = 0; public byte waste = 0; public byte mode = 0; public ushort motionPack = 0; public void toggleBreak(int index, bool toggle) { if (index > 7 || index < 0) return; if (toggle) breakage = (byte)(breakage | (1 << index)); else breakage = (byte)(breakage & ~(1 << index)); } public void setChant(byte chant) { chantId = chant; } public void setGuard(byte guard) { if (guard >= 0 && guard <= 3) this.guard = guard; } public void setWaste(byte waste) { if (waste >= 0 && waste <= 3) this.waste = waste; } public void setMode(byte bitfield) { mode = bitfield; } public void setMotionPack(ushort mp) { motionPack = mp; } } }