using System; using System.IO; using FFXIVClassic.Common; namespace FFXIVClassic_Map_Server.packets.send { class SetDalamudPacket { public const ushort OPCODE = 0x0010; public const uint PACKET_SIZE = 0x28; public static SubPacket BuildPacket(uint playerActorId, sbyte dalamudLevel) { byte[] data = new byte[PACKET_SIZE - 0x20]; using (MemoryStream mem = new MemoryStream(data)) { using (BinaryWriter binWriter = new BinaryWriter(mem)) { binWriter.Write((Int32)dalamudLevel); } } return new SubPacket(OPCODE, playerActorId, data); } } }